Gamming community reacts to return of PUB-G India.
ou would be living under the rock if you don't know that wildly popular battle royale legend PUB-G mobile is returning to India, under the name Battle ground Mobile India after their very controversial ban. Well Community has mixed reaction on incident mostly positive to say the least.
Since it is evident that pub-g is coming back and it would most likely do so with its servers being hosted by esports giant Nodwin with a release date slated for June or July, according to sources.
According to IGN launch is happening very soon as stated by Krafton’s own India boss Aneesh Aravind claiming it will be “coming soon” on LinkedIn as well as IGN. All this confidence and hype proves that they have most likely received Government's approval.
On an interview with IGN the founder of Trinity games stated that “Viewership [during PUBG Mobile’s ban] has been affected”, he also added that “The majority of talent we manage and used to manage comes from the PUBG Mobile background. Viewership has directly been affected.”, which also mean return of PUB-G will also mean increase in audience to gamming community and at the end will the Indian gamming community to grow as well.
He also took example of surging creators like Dynamo stating that “Let’s take the example of Dynamo,” he explains. “During PUBG times he used to stream PUBG four to five hours a day. Now if you look at his channel, he’s playing GTA, Valorant, he’s also trying COD Mobile, and he’s also played Free Fire. This is good.” It refers to the flip side of PUB-G ban which allowed the creators to explore, thus making the process of content creation more exciting, return of PUB-G might force the creators to stick to one game.
The trinity gamming founder also thinks that banning a single game is not beneficial for the Indian gaming community, particularly one that he believes is “growing every day”.
Cofounder of the same banner Shivam Rao added that the return of PUBG Mobile even under a different name, is crucial, saying “We believe this time, it is not just a game it's an opportunity for the whole gaming community to grow and increase their brand value in the industry,” he says. “The game will be a huge step towards the successful future of esports in India.” “We believe this time, it is not just a game it's an opportunity for the whole gaming community to grow and increase their brand value in the industry,” he says. “The game will be a huge step towards the successful future of esports in India.”
It is quite a assurance of reestablishment of PUB-G India coming from a prominent source like this which manages over 250 content creators in the country and they are familiar faces in the country’s growing esports and gaming space.
While PUB-G's so called Indian counterpart FAU-G is more than happy about Krafton’s re emergent . Ncore Games boss Vishal Gondal tweeted that the company welcomes PUBG Mobile and offered up a similar statement to IGN India, We welcome PUBG Mobile in India,” he told IGN.
While others are less welcoming stating that , “So they donated to PM Cares and now they’re back?” questions an independent Indian developer on condition of anonymity. “How does this even work? Why would Krafton essentially throw away years of work on PUBG Mobile and Game For Peace [the Chinese version of PUBG] and work on a brand new game for India from the ground up? It’s expensive and time consuming. It seems like old wine in an old bottle with a new label.“
But it also mean that Indian games have to try way harder “PUBG was a great trend,” stated Lumikai’s Salone Sehgal in a recent podcast. “It was an action game that came to market with a very heavy download. Who would have thought that game would have ever worked in India? But it did, and at its peak it was at 18 million daily actives and just a phenomenal success in monetisation. An Indian user is a discerning user. She needs to be treated with that respect as well when you look into the quality of games that you build for the India market.”